This one came from refusing to treat walls as walls. Quarter is a hotel interior where every surface is in conversation with the next — the ceiling pulls into the floor, partitions become sculpture, the bath sits in the room as an object you move around rather than a fixture you use. That dominant arc across the upper composition isn't decorative, it's doing the job a wall would normally do without admitting it. The figure at the bath is the only scale anchor in the whole drawing. She makes the space readable. Right side deliberately left open — another room, a corridor, neither. In hospitality design that spatial ambiguity is an amenity in itself.